We published episode 262 of Core Intuition today. It’s December already, so we’ve inevitably been thinking about unfinished projects as the year wraps up. From the show notes:
Daniel and Manton talk about coping with disappointment of failing to achieve goals in an expected length of time, recognize the differing demands of building software for different markets, and talk about tricks for managing lack of enthusiasm for finishing projects. Finally, they answer a listener question about how to get started with consulting, and planning for maintaining a suitable income when you “quit your day job.”
Thanks as always for listening to the show.
Seth Godin on an “exhibit for Tim Burton”:http://sethgodin.typepad.com/seths_blog/2010/01/unrealized-projects.html:
“Here’s the guy who’s responsible for some of the most breathtaking movies of his generation, and the real surprise is this: almost every year over the last thirty, he worked on one or more exciting projects that were never green lighted and produced. _Every year, he spent an enormous amount of time on failed projects._”
This is the kind of thing I’ll try to remember when I look at the apps I’ve started but never shipped, even as they sit very close to finished for a year or more. Almost everyone I know who has successful products also has experiments and failed prototypes and unfinished work you’ve never heard of. That’s okay as long as it doesn’t stop you from shipping the best and making those real.
I have a lot to announce this week. Posts on a new Wii Transfer, the Indie Relief effort, and Macworld all coming up.